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Nature Collector

Lets individuals collect and report data from the nature.

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Nature Collector is a prototype app that enables individuals to act as data collectors in their local environment. They can continuously report the condition of nature to the Swedish Environmental Protection Agency by collecting data such as water samples and plants. 

Overview

Background

This project started with a design sprint performed in group over a week where we explored a design brief trough various methods. The group was assigned a fictional design brief stating that the Swedish Environmental Protection Agency wants to use individuals as data collectors. After the design sprint the project continued individually and aimed to develop a prototype that can be used by the individuals to continuously report the condition of nature.

Role

UX/UI designer

Tools

Axure, Balsamiq

Result

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Process

Design sprint

Prototype

Test

Design sprint

Map

We explored the design brief with the W4 method to explore and target a problem during a future workshop.

Storyboard

To further understand the context of the problem we wrote a user scenario and drew a storyboard.

Sketch

We used the design studio method for individual and group sketching.

User flow

To identify the interactions we created an user flow for the digital and the physical prototype.

Wireframes

Balsamiq were used to draw wireframes.

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Test

We facilitated user testing and analyzed the feedback with an impact matrix.

Prototype

After the design sprint week the project continued individually and I started to prototype in Axure.

Color scheme

The color scheme was chosen based on the colors used on the Swedish Environmental Protection Agency's website.

Digital prototype

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Test

I facilitated user testing where I prepared one task each for:

  • Visual refinement

  • Interactivity

  • Breadth

  • Depth

  • Data

I analyzed the test results and feedback with an impact matrix and continued to iterate on the prototype. Se the final UI under Result.

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